Ability scores improve every rank which is a multiple of 4, i.e. at 4th, 8th, 12th rank, etc. The player decides which ability score is improved.
Variations: Ability scores improvement at a different rate, e.g. every rank which is a multiple of 3 instead of 4.
Ability scores improve every rank which is a multiple of 4, i.e. at 4th, 8th, 12th rank, etc. Roll d20 and refer to the table to determine which ability increases.
| Profession | Strength | Reflexes | Intelligence | Psychic Talent | Looks |
|---|---|---|---|---|---|
| Barbarian | 1-7 | 8-11 | 12-14 | 15-16 | 17-20 |
| Knight | 1-6 | 7-10 | 11-14 | 15-16 | 17-20 |
| Mystic | 1-3 | 4-7 | 8-10 | 11-16 | 17-20 |
| Sorcerer or Elementalist |
1-2 | 3-6 | 7-11 | 12-16 | 17-20 |
| Warlock | 1-4 | 5-8 | 9-12 | 13-16 | 17-20 |
| Assassin | 1-3 | 4-8 | 9-12 | 13-16 | 17-20 |